ffxiv data center split

Final Fantasy XIV: By MMORPG into MMOJRPG. Final part


I think if you’ve followed this mini-loop as an external observer, then you already have a rough comprehension of how ffxiv world status¬†functions. Therefore, this article relies on a logical question:


And here I will try to reveal this issue in as much detail as possible (likely ), as much as my conscience and inner fanboy
enables me.

To begin with there are two customers – one that you download through Steam and the moment that you download from the Square Enix
official site. The distinction between them is that one of them asks you to cover 289 rubles per month, and the other 900. It is
fun, isn’t it? I really don’t quite understand how it functions, but even if you own the game through Steam, SE still leaves you
the lordly chance to cover a subscription for 900 rubles, and this is different just in the procedure of the subscription itself.

One-time payments at the exact same time cost three times longer. How, why, why, for whom this was done – no one knows.


And no, you can not pay with in-game currency for a subscription, because they do in EvE or WoW, in the finale – Square Enix only
wants your real money. Plus, the subscription itself has two types – original and standard. I really don’t understand the
difference in price, but that the”first” version deprives you of is your ability to create more than one character for each
kingdom (with a maximum of 8), which doesn’t really bother you, because as I said before, on one character it is possible to
upgrade the rest of the professions. However, to put on is another matter, because the in-game money for modern equipment falls
just once a day, but this hasn’t bothered me.

The next major distinction is the most important focus of the game. On the surface, this is precisely the exact same linear MMO,
like any other, directing the participant by the hand through all the attractions it has, but with an emphasis not on PvE, PvP or
extra material, but on the story itself, created in the finest traditions of Square Enix… Not even so – the situation of the
present expansion for ffxiv data center split is the culmination of many story arcs at once that was installed several years ago, and regarding the
quality of presentation it surpasses almost all other sections of Final Fantasy, and this is not only me but the huge majority of
players, many of which are the hardcore fans of the franchise.

Sadly, this also means that if for some reason that the player doesn’t enjoy the plot, then he will not be interested in paying
for the subscription. And there’s a reason for this, and it’s introduced in the kind of content from the main game, namely A
Realm Reborn. 90% of 2.0 content has become easily the most ordinary fairy tale about friendship-magic, where the principal
character is sent to various parts of Eorzia to help with the difficulties of the aborigines, then return to the headquarters,
near which there is not even a teleporter, which compels you over and repeatedly runs a small cross-country marathon to get a new
assignment and travel to another side of the world. And this is stretched over about 100+ hours of real-time, with quests that
become more and more after completing the major plot, because they were made to stretch time until the next implementation.